TOWER OF HANOI GAME IN C
5 Feb 2012, I thought to develop a game, Tower of Hanoi.
But I had a problem; I didn’t know much about graphics programming in C. Since
I had decided, I was not in a mood to drop this project only because of
graphics. There are other ways to make a game, i.e text based game which uses
ASCII characters to display game. Actually this isn’t my first text based game
(I have a collection like Sokoban, Bollywood Film name GuessGame, MindReader,
Tic Tac Toe (GUI,CUI both) and many other programs.) but the first one that I
am sharing with you.
I hope you know about ‘Tower of Hanoi’ game and its rule. If not, then read
it in brief.
In this game you are given with N number of discs and 3
towers; say A, B and C. These N discs are arranged in increasing order of their
diameter from top to bottom. If all discs are in Tower A then your goal is to
move all the discs in Tower C using auxiliary Tower B. Restrictions to play and
win this game are
1.) To
win this game you must place all the discs in Tower C.
2.) You
cannot move a disc of larger diameter onto a disc of smaller diameter in any of
the towers.
Features
of my Tower of Hanoi game:
1. Supports
upto 8 disks (limited to 8 because of limited screen width).
2. Allows
you to play.
3. Move
discs in animated way.
4. If
you fail to solve a game, you can let this game to solve it for you.
5. Source
code is available for learning purpose.
In
this game I have used Stack data structure, which is not strictly implemented.
At few places in code I have used stack like an array (i.e. fetched data
without using pop function of stack). I have done it just for my convenience.
Screenshot
of ‘Tower of Hanoi’ game. (Download zip)
Program when running |